We create machinimas because it's fun

We have been making machinimas since 2013 under our old alias: Cubic Studios. In 2018, we started creating machinimas under the Corrupted Films brand. It is in our best interest to deliver high-quality content for our viewers.

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The Corrupted Universe encompasses all the world's chaos and destruction into one package. Unravel the mysteries that lie beneath the surface which would transform the way you see this world.

Timeline page coming soon.


Where will we go next? Find out for yourself.

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"It's not about the quantity, but rather the quality of each machinima."

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What is Project Redwood?

Discovered in January of 2019, Project Redwood is a film style made to mimic the similar feel of a Hollywood production while retaining its arthouse atmosphere. Every aspect of the style was considered to ensure deep immersion, flow and elegance.

Project Redwood Logo

Camera Movement

We have opted for subtle camera tracking and dolly movements rather than still shots to add depth into a scene. It is one of the few aspects of the style that is synonymous with Project Redwood.

Camera Movement

Aspect Ratio

Project Redwood uses the 2:1 aspect ratio across all films which is optimised for mobile devices released from 2017 and later. This is the sweet spot between full cinematic and optimum screen visibility for displays of all sizes.

Aspect Ratio

Colour Grading

This is a common, but powerful tool used in many arthouse and Hollywood productions. Project Redwood takes advantage of basic colour grading tools and is applied to reflect the mood of a project or scene.

Colour Grading

Magnitude of the Redwood

We believe in reaching for the skies, standing tall, and uniqueness like the Redwood tree counterparts. It is a film style that has quickly become a recognisable trait to Corrupted Films and one that is persistently praised by the small, but growing, Minecraft Machinima community.

The Team

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Founder

Braigar

Braigar
Producer

Shnija

Shnija
Writer

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Body Actor

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Body Actor

The Production Process

We use Minecraft as our main tool for machinima creation and run mods alongside for an enhanced experience. The mods we use are not limited to Aperture and Blockbuster. Most of our writing is inspired by events of despair and psychological horror. We take this inspiration and make short films of different genres.

Planning

Firstly, we think of story ideas. We take inspiration from well-known films to video game stories. Once we have found a story we liked, we start script writing. In conjunction, we research for suitable character models (with credit), create the film title logo, make a storyboard, and write a synopsis of the film.

Casting

After all the scripting and graphics work is finished, we open a casting call for the project. This is where we get our voice actors, and it usually takes about a month to get all the roles filled up. After the audition period is over, we cast the best auditions and send them a copy of the script to record the full script.

Building

Before filming and editing, we research Minecraft maps that best suit the film we are making (with credit). Sometimes, we have to build the maps ourselves to get it to look the way we wanted. We only pick the best Minecraft maps to maintain a high-quality standard to match the flawless nature of the Project Redwood style.

Filming

Finally, we get to start filming all the scenes. We render our footage with Minema mod which ensures high-quality playback with zero FPS stutters. We use Final Cut Pro X as our video editing software of choice. Occasionally, we get some help from other creators to make some assets for the film like animations.

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